I’m pretty sure we’ve all been there, folks; you’re in the middle of DMing a session, the party enters a new town or introduces themselves to one of your many NPCs and then….terror creeps in… you have no idea where in the Nine Hells you put those notes.
Dungeons and Dragons characters live in a world full of magic and mystery. The former is a common sight. What you ever wondered which school of magic you would excel at? Find out now!
For our second article in the Underrated or Underpowered series, let’s see if the Thief Rogue can steal away a favorable review!
Ever wonder what your class would be if you were a Dungeons and Dragons character? Find out once and for all! This quiz includes all 14 official and UA classes.
Hello and welcome to the first article of Lich Lair’s new recurring column: Popcharacter Maker. In this series I, Amara Balkrana, will be sharing some of my favorite characters from pop culture, and showing you how to make playable versions of them in 5e D&D! There is a lot of things out there that you can draw inspiration from to make characters that are interesting to play both mechanically speaking and in their story.
Charlie here! Even run into that situation where you have to decide between keeping your encounter challenging or letting the players demolish your plans? What do you do? Join me for a very short scenario that took place and find out how I handled it!
Alright, you’ve spent the last couple of hours preparing for this week’s session. You have the monsters, the plot, the npcs, and all the other bits and bops that go into three to four hours of pure fun. All you need to do now is find the perfect map. But what exactly makes a map “perfect”?
What exactly is immersion? When I talk about immersion I’m of course referring the the amount of engagement players have to the story and the events taking place during a session.
Hi everyone! Wizard Charlie here to talk about the wonders of backstory collaboration! Join me as I talk about two experiences in which collaborative backstory making affected the game.
There’s no better feeling than getting a natural twenty in the last combat of the day, as you’re about to fight the big bad evil of the campaign… unless, of course, you get that nat20 on your initiative.