Daily Monster #16: Giant Strider

For the last few installments of Daily Monster we’ve been discussing some very well known staples of the world of Dungeons and Dragons, many of which have been with us for since 1st edition. Today however, we’re taking a look at a 5th edition newcomer

For the last few installments of Daily Monster we’ve been discussing some very well known staples of the world of Dungeons and Dragons, many of which have been with us for since 1st edition. Today however, we’re taking a look at a 5th edition newcomer. Continue reading to find out more about the…


Giant Strider

The basics

These creature’s lowest stats are their INT (-3) and CHA (-2) followed by their WIS and DEX (+1). Their +2 CON is only surpassed by their +4 STR.

Considered large monstrosities with an evil predisposition, Giant Striders have an AC of 14 and a pool of 3d10+6 hit points. Despite their comparatively low DEX, these creatures have a moving speed of 50ft.

Not only are Giant Striders immune to fire, but they actually have a Fire Absorption ability that heals them for half of any fire damage dealt to them.

On top of having a regular Bite attack, these creatures also have access to something called Fire Burst (recharge 5-6) which allows them to hurl a ball of fire that imposes a DEX save radius for 4d6 fire damage.


The Lore

Giant Striders are usually associated with Firenewts, another creature that we’ll be exploring in the future.

Often used as war mounts for this other species, Giant Striders are described as an odd combination of a Lizard and a flightless red bird with tiny useless wings and black beaks.

artistic rendition

Like their humanoid companions, they are often found in volcanic areas or mountainous places.

Giant Striders are domesticated and raised along with their riders from birth. Their loyalty and faithfulness to the point of sacrificing their lives is paid in kind by their owners, who see these creatures as gift from Imix, the Prince of Evil Fire.


The Execution

Once again we come across another monster that just works a tad better when combined with others, in this case the Firenewt.

Without getting into too much details on their riders here’s an idea that just won’t leave my head until I put my players through it… are you ready? Are you ready?

Bird. Races.

Here’s the deal, I personally really enjoy making different types of encounters that hopefully keep things varied at the table. I think it’s a good idea to have a bit of fun and be silly every once in a while and this one just happens to fit the bill for that.

Imagine a deadly race up a precarious ledge on the side of an active volcano. I’m thinking full cartoon like traps; giant boulders and falling debris, exploding bridges and such. These funny looking birds could be a great addition to these race shenanigans.

Just make sure that if you do follow our advice you remember to play that one chicken chase song for the duration of the encounter.


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