Exploration is a difficult concept to really capture in D&D, which makes it hard for many modules to focus on it. Here are some helpful tools and tips that helped me a great deal.
Join us today as kick off Ranger Week with and examination of the class to see if we can figure out why it is that so many people have issues with it.
It’s time to play D&D! You want to join a group, any group will do you just want to play! But what if the game you joined isn’t what you wanted? Today we talk about expectations and the importance of communication at the table
Last time we talked about the incurable pranksters of the metallic dragon world, this week join me as we talk about the coastal dwelling, justice dealing, badasses of the dragon world…
It’s Tuesday and you know what that means…let’s take a look at the newest addition to our Spell Archive: Hold Person!
We’ve talked about all the chromatic dragons in the Monster Manual, and we’ve done a general overview of metallic dragons, now join us as we look over the never ending chaotic pranksters of the dragon world
Last year on “How to Run:” we covered Chromatic Dragons and discussed various ways to make them feel more alive and memorable. But today we are going to be talking about Metallic Dragons!
Today we’re taking a look at what some might consider one of the bread and butter spells of the Wizard class. Of course I’m talking about Magic Missile. But with a spell so widely used, is there anything left for us to explore? Let’s find out!
Welcome my friends, as part of Witcher Week we will be looking at a few key ideas that you can incorporate into your campaign to hopefully help give it that very distinct Witcher feel. Come join us as we take a quick dive into the world of Witcher.
Welcome DMs, Wizard Charlie here with another radical idea for your monsters, NPCs, and worlds! Today we will discuss some more abstract ideas: enemy qualities and flaws.