All you need to know about Eberron

Good news for all of you Eberron fans out there! The newest WotC book has finally landed and with it quite a few game changing additions to our games! If you want to find out more about what’s included keep reading!

Good news for all of you Eberron fans out there! The newest WotC book has finally landed and with it quite a few game changing additions to our games! If you want to find out more about what’s included keep reading!

This newest release promises to deliver the long coveted sourcebook for all of your Eberron needs. If you are a bit on the newer side of things when it comes to Dungeons and Dragons, here are some of the basics you should know:

Eberron is one of the newer (2004) settings released by WotC as part of their “multiverse”. The most glaring theme of this setting is that it takes place in a post-war world where magic and technology combine to create weapons of mass destruction. Be it trains, skyships, or robots Eberron’s got it.

A few of the things that set Eberron apart from other settings include religion taking a bit of a backseat while t high level magic is also lot less common than in other WotC worlds. If you bring up the Eberron topic with other players it’s likely that one of the first things mentioned will be the Artificer class, which, up until now, used to be a bit of a controversial Unearthed Arcana.

So what’s in the book?

We finally get an official Artificer and from the looks of it there’s quite a bit to take apart there (expect an article on these magic tinkerers later this week). Along with making things official WotC has also given us access to three difference subclasses: the Alchemist, the Artillerist, and the Battle Smith.

Our local Eladrin had a look at these earlier today and had a lot to say about them. You can expect Artificers to be a heavily loaded class with features and improvements at each level up.

With the official appearance of Artificers and since Eberron is a highly technological world unlike any other it also comes as no surprise that we have several interesting items added into the game including…a Propulsion Arm! That’s right folk, you can now live out your best Inspector Gadget dreams.

We also get a few monsters specific to this setting and what’s more important, staple races such like the Changeling, Kalashtar, Shifter, and Warforged. All of which of course come with their own individual subraces.

Another unique Eberron addition is the various Marks for races you can find in the book and all of the various Artificer craftables.

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